About Me:
I am currently studying Game Design at Futuregames Malmö, where I continue to expand my technical and creative skills through team projects and personal development.
My goal is to work as a Narrative Designer or Level Designer, creating memorable experiences through gameplay, environments, and storytelling.
Beyond game development, I am developing my original post-apocalyptic universe, Fallen City. Through this long-term project, I work with worldbuilding, narrative design, quest design, and character development, further strengthening my creative and design skills.
Skills and Tools
Tools:
Unity
Unreal Engine 5
C#
Blueprint
FMOD
Design Skills:
Level Design
Narrative Design
Quest Design
Worldbuilding

Get in Touch:
Feel free to contact me about opportunities, collaborations, or game projects.