Trailer


Shaperfolk
ROLE
Designer (Narrative Designer)
BESKRIVNING
My Contributions
For this project, I contributed to the game's narrative, gameplay design, and research.
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Narrative Design: Wrote the introduction, victory and defeat endings, and character voice lines. The dialogue was later refined together with Delilah to improve the overall flow and tone.
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Research: Researched real rainforest plants and animals to ensure that the educational content in the game was accurate and engaging.
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Tower Design: Helped design several tower concepts and documented their gameplay abilities for implementation.
Documentation
Narrative Document
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Wrote the game's introduction, victory ending, defeat ending, and character voice lines.
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Collaborated with Delilah to revise and polish the dialogue.
Research & Tower Design Document
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Researched and wrote the educational "Fun Facts" included in the game.
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Created fact sheets for the Howler Monkey, Macaw, Harpy Eagle, and Jaguar towers.
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Documented tower abilities and gameplay functionality alongside the research.
YEAR: 2026
Genre: Mobile tower defense
Plattform:
Mobile Itch: Shaperfolk by Futuregames, Dean Hodge